August 19th, 2010

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Wired’s Article on the “Web is Dead”

I had to concur with Wired’s article about the web dying posted a couple of days ago. After reading “both sides” as well as some of the comments, I wanted to offer my brief thoughts regarding the web, open standards, and the paradigm shift to mobile. While I think HTML is and has always been a markup that [...]

April 29th, 2010

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My opinion on Steve Job’s Adobe Attack

So since some people have asked me about Steve Job’s letter against Flash, this is what I think. I have always said that Apple doesn’t want to risk buggy system and battery life (valid reasons. and I think Apple has a right to refuse Flash until Adobe fixes problems and proves Flash Lite can work [...]

March 19th, 2010

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My newest game: PassTheGun.com

It’s been out a few weeks already, but I thought I would make a blog post about it. Pass the Gun is my latest game. The entire game is played on Twitter. Users shoot and/or pass a virtual “gun” to friends on twitter. Users can earn virtual money by pulling the trigger on the gun [...]

March 4th, 2010

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Faster Way to Get a Random Row MySQL

So doing order by RAND() limit 0,1 is pretty slow for big tables. So I came up with the following. Basically it uses the ID column to find a random id number between the lowest id in the table (usually it will be 1 since that’s where auto increment start; however, I lots of times [...]

February 3rd, 2010

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Turing Machine

I was asked by Ian Bogost to make a Turing Machine program. The Turing Machine is a device that basically uses conditions to create some type of program. You can make your own here. I think it’s a great way to teach someone the basics of computer programming and logic. Initial Tape: PIG 1,_,1,_,> 1,P,2,_,> [...]

October 15th, 2009

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My New Game: Obechi!

Click here to play my new game Obechi. Here’s the description of the game written by Tim Halbert (who wrote the music to the game): From the creators of the Flash sensation Boomshine comes a devious new game where hand/eye co-ordination and a lightning-quick reaction time spell the difference between success and failure. Hundreds of [...]

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