Throughout the semester I developed this Flash art/simulation/game. It was originally supposed to be a game… maybe it is I don’t know it all depends on your definition. The title is called Is Feeling Good. I reserved the name IsFeelingGood.com a few months ago and thought for a while of what could possibly be on the [...]
Soundpen
For my experimental digital art class at Georgia Tech, I created this toy I call SoundPen. It’s a very basic version obviously (although I think some cool things could come from this idea). The basic idea is to create music by clicking your mouse and placing balls that will bounce of the screen. There are [...]
Basic Random Walk in Flash
Here’s a random walk program. I always wondered what the screen would look like if i had a dot move in a random direction. Click to refresh. View and fork this on WonderFl or Download the flash file here.
Picture of Pictures
The Internet has provided a new means of data expression. I decided to play with the idea of machine aesthetics by developing an application that creates images of images.
I first saw this effect a long time ago on a poster advertisement for the Truman show. I always wondered how they made the effect of compiling images together to form, when looked at a certain distance, an image. The program I made this week creates the effect by downloading Flickr images.
Why you keep getting a computeSpectrum Security Error
Probably one of the worst and most frustrating bugs. Turns out computeSpectrum will NOT work if ANOTHER Flash is using audio. Meaning if you have a Flash that using SoundMixer.computeSpectrum one of those super annoying security sandbox runtime errors will pop up on the browser if YouTube, GMail, or any other Flash using audio is [...]
Why doesn’t System.Capabilities class have browser property?
Can someone explain why Adobe put in the feature: trace(Capabilities.os); // gets the operating system and not something like trace(Capabilities.browser); // gets the browser… this property doesn’t exist unfortunately… On a game project I’m working on, the game uses key combinations such as CTRL+Z and CTRL+Y for certain features. Unfortunately, combo keys using CTRL key [...]